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| Something other fields struggle with | |
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| Tweet Topic Started: Dec 24 2012, 01:09 AM (291 Views) | |
| surfer | Dec 24 2012, 01:09 AM Post #1 |
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5000+ posts
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Here's something other fields struggle with: People shooting eachother at the same time. Now they have people saying "I shot you first so I'm still in". The P98 rule is that simulationeuous encounters kill both players. Good enough, but there's still another problem. There's a delay between being shot and calling the hit. Maybe a few seconds. During that time the peppered player may still be in the process of gunning down others in the heat of battle. It's a little loophole that can occur in intense siutations. Now how do we deal with that if it ever happens? |
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| Quartz | Dec 24 2012, 01:52 PM Post #2 |
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1000+ posts
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Staff is going to have to solve the second problem as it happens. I don't see it as being common for this situation and any op that has less than 50 people there and is on a large amount of land. I'd see this as a potential big issue in CQB. |
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| Greens | Dec 24 2012, 03:09 PM Post #3 |
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Veteran
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I agree with Quartz. I can definitely see how this can be abused. But other things can be abused as well like safety kills. |
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| vegas | Dec 24 2012, 04:41 PM Post #4 |
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"The German"
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When I call myself out, I usually base it on the standard "If I get hit by BB's, I'm out." There have been times when myself and someone else have hit each other with in a second or two of each other, and we always called ourselves out.That standard also applies to friendly fire. If there is a delay of about 8 seconds (the time it might take a BB to travel) I might have to question the hit, but usually it isn't an issue for me. |
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Airsoft Drifter S.T.A.L.K.E.R. Airsoft Association Content Creator Regional Events attended: SOG-MD- Op Sunset Local Events: Polar98 events Op: Snowfall | |
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3:16 PM Jul 11